Okay, so I’ve been wanting to make a little digital “toy” Persian cat for a while now. I just think they’re so fluffy and cute! I figured it would be a fun little project to mess around with.
Getting Started
First, I gathered a bunch of pictures of Persian cats. You know, just Googling around, looking at different colors and poses. I wanted to get a good sense of their overall shape and, of course, that super-thick fur.
The Basic Shape
Next, I started with a simple 3D modeling program. Nothing fancy, just something I could use to block out the basic shapes. I started with a kind of rounded body, then added a squished-in face, little triangle ears, and a big, poofy tail. It looked pretty rough at this stage, more like a lumpy potato than a cat, haha!
Adding the Fluff
This was the tricky part! I tried a few different techniques to make the fur look realistic. One thing I did was use a “particle system” to create lots of little hairs. I played around with the settings for ages, trying to get the right length, thickness, and clumping. It was a lot of trial and error.
- Experimented different fur length.
- Tried different fur colors: white, grey, even a calico!
- Adjusted to make the cat small.
The Face
The face was another challenge. Persian cats have those big, round eyes and that distinctive flat nose. I spent a lot of time sculpting the face, pushing and pulling the digital clay until it looked just right. I added some simple textures for the eyes and nose to make them stand out.
Posing and Playing
Once I was happy with the overall look, I rigged the cat – basically, I added a digital skeleton so I could pose it. I made it sit, lie down, and even do that cute little head-tilt thing that cats do. I added a feature to change the cat’s fur and eye * was so satisfying to see it come to life!
Still a Work in Progress
It’s definitely not perfect, and there are still things I want to improve. But overall, I’m pretty happy with how my little toy Persian cat turned out. It was a fun project, and I learned a lot along the way!